texturize_pp=Dokula\u015ft\u0131rma overlay_pp=Kaplama overlay_pp.desc=Ekran\u0131n\u0131z\u0131n \u00f6n\u00fcne kaplama yerle\u015ftirir. overlay_pp.refract=K\u0131r\u0131lma miktar\u0131\: overlay_pp.binocoverlay=D\u00fcrb\u00fcn Kaplamas\u0131 overlay_pp.waterfall=\u015eelale overlay_pp.jelly=J\u00f6le overlay_pp.stainedglass=Vitray overlay_pp.statis=Dura\u011fanl\u0131k overlay_pp.shield=Kalkan overlay_pp.froested=Buzlu overlay_pp.tankglass=Yak\u0131t Tank\u0131 overlay_pp.waves=Dalgalar overlay_pp.fisheye=Bal\u0131k G\u00f6z\u00fc overlay_pp.rendertarget=\u0130\u015fleme Hedefi overlay_pp.strider_pinch_dudv=B\u00fck\u00fcm Bozulmas\u0131 overlay_pp.teleport=I\u015f\u0131nlanma overlay_pp.teleport2=I\u015f\u0131nlanma 2 overlay_pp.teleport3=I\u015f\u0131nlanma 3 overlay_pp.tvnoise=TV Paraziti overlay_pp.water_warp01=Su overlay_pp.jarate=Kavate overlay_pp.invuln_overlay_red=RED Uber overlay_pp.invuln_overlay_blu=BLU Uber overlay_pp.water_warp=Su overlay_pp.bleed_overlay=Kanama overlay_pp.bombinomicon_distortion=D\u00f6n\u00fc\u015f B\u00fckme\: overlay_pp.dodge_overlay=Atla overlay_pp.distortion_normal=Bozulma # Shaders shaders_pp=G\u00f6lgelendiriciler bloom_pp=Bozunma bloom_pp.desc=Bu sisteminizde \u00e7al\u0131\u015fmayabilir - G\u00fcncel bir ekran kart\u0131 gerektirmektedir. bloom_pp.enable=Etkinle\u015ftir bloom_pp.passes=Ge\u00e7i\u015f Say\u0131s\u0131\: bloom_pp.darken=Koyula\u015ft\u0131rma miktar\u0131\: bloom_pp.multiply=Katsay\u0131 miktar\u0131\: bloom_pp.blurx=Yatay bulan\u0131kl\u0131k\: bloom_pp.blury=Dikey bulan\u0131kl\u0131k\: bloom_pp.multiplier=Renk katsay\u0131s\u0131\: bloom_pp.color=Renk\: colormod_pp=Renk De\u011fi\u015fikligi colormod_pp.desc=Ekran\u0131n rengini de\u011fi\u015ftirir. colormod_pp.enable=Etkinle\u015ftir colormod_pp.brightness=Parlakl\u0131k\: colormod_pp.contrast=Kontrast\: colormod_pp.color=Renk katsay\u0131s\u0131\: colormod_pp.color_add=Renk Ekle\: colormod_pp.color_multiply=Renk Katsay\u0131s\u0131\: colormod_pp.invert=Rengi Tersine \u00c7evirme\: sobel_pp=Sobel sobel_pp.desc=T\u00fcm kenarlar\u0131 vurgular. sobel_pp.enable=Etkinle\u015ftir sobel_pp.threshold=E\u015fik\: toytown_pp=Oyuncak Kasabas\u0131 toytown_pp.desc=Tilt Shift olarak da bilinir, d\u00fczg\u00fcn kullan\u0131l\u0131rsa ekran\u0131n\u0131z\u0131 minyat\u00fcrm\u00fc\u015f gibi g\u00f6sterir. toytown_pp.enable=Etkinle\u015ftir toytown_pp.passes=Ge\u00e7i\u015f\: toytown_pp.height=Y\u00fckseklik\: sunbeams_pp=G\u00fcne\u015f I\u015f\u0131nlar\u0131 sunbeams_pp.desc=G\u00fcne\u015f I\u015f\u0131nlar\u0131n\u0131 ayarlayarak g\u00fcne\u015fi kapatabilirsin. sunbeams_pp.enable=Etkinle\u015ftir sunbeams_pp.multiply=Katsay\u0131\: sunbeams_pp.darken=Koyula\u015ft\u0131rma miktar\u0131\: sunbeams_pp.size=G\u00fcne\u015f boyutu\: sharpen_pp=Kenkinle\u015ftirme sharpen_pp.desc=Ekrandaki her \u015feyi keskinle\u015ftirir. sharpen_pp.enable=Etkinle\u015ftir sharpen_pp.distance=Mesafe\: sharpen_pp.contrast=Kontrast\: # Effects effects_pp=Efektler stereoscopy_pp=Stereoskopi stereoscopy_pp.desc=Sahte \u00fc\u00e7 boyutlu Garry's Mod\! stereoscopy_pp.enable=Etkinle\u015ftir stereoscopy_pp.size=Boyut\: superdof_pp=S\u00fcper AD superdof_pp.title=S\u00fcper Alan Derinli\u011fi superdof_pp.settings=Ayarlar superdof_pp.size=Bulan\u0131kl\u0131k Miktar\u0131\: superdof_pp.distance=Odak Uzakl\u0131\u011f\u0131\: superdof_pp.distance.tooltip=Odak uzakl\u0131\u011f\u0131. Ayr\u0131ca, ekran\u0131n herhangi bir yerine t\u0131klayarak o noktaya odaklanabilirsiniz. superdof_pp.adv=Geli\u015fmi\u015f superdof_pp.passes=Ge\u00e7i\u015f\: superdof_pp.shape=\u015eekil\: superdof_pp.radials=D\u00f6n\u00fc\u015f\: superdof_pp.render=\u0130\u015fle superdof_pp.screenshot=Ekran G\u00f6r\u00fcnt\u00fcs\u00fc Al superdof_pp.5hint=Bu pencereyi 5 saniyeli\u011fine gizler (Bu sayede Steam ile resim \u00e7ekebilir veya ta\u015f\u0131yabilirsiniz) frame_blend_pp=Kare kar\u0131\u015f\u0131m\u0131 frame_blend_pp.desc=Bu, video d\u00fczenleme programlar\u0131n\u0131n kulland\u0131\u011f\u0131 bulan\u0131kl\u0131k \u00e7e\u015fididir. frame_blend_pp.desc2=Uyar\u0131\: Bu FPS'nizi d\u00fc\u015f\u00fcrecektir. frame_blend_pp.enable=Etkinle\u015ftir frame_blend_pp.frames=Kareler\: frame_blend_pp.shutter=Kapatma\: motion_blur_pp=Hareket \u0130zi motion_blur_pp.desc=Son kareyi ge\u00e7erli karenin \u00fczerine \u00e7izerek sert bir hareket bulan\u0131kl\u0131\u011f\u0131 efekti yarat\u0131r. motion_blur_pp.enable=Etkinle\u015ftir motion_blur_pp.add_alpha=\u015eeffafl\u0131k ekle\: motion_blur_pp.draw_alpha=\u015eeffafl\u0131k Ayar\u0131\: motion_blur_pp.delay=Kare yakalama gecikmesi\: dof_pp=Alan Derinli\u011fi dof_pp.desc=Arka plan\u0131 odak d\u0131\u015f\u0131 yapar. dof_pp.enable=Etkinle\u015ftir dof_pp.spacing=D\u00fc\u011f\u00fcmler aras\u0131ndaki uzakl\u0131k\: dof_pp.start_distance=\u0130lk d\u00fc\u011f\u00fcm mesafesi\: texturize_pp.plain=Gri texturize_pp.pattern1=Izgara Deseni texturize_pp.rainbow=G\u00f6kku\u015fa\u011f\u0131 texturize_pp.lines=\u00c7izgiler texturize_pp.pinko=Pembe texturize_pp.squaredo=Kareli