// Choreo version 1 actor "Fisherman" { channel "Audio" { event speak "fish_stayoutwater" { time 0.041666 3.469217 param "lostcoast.fish_stayoutwater" fixedlength cctype "cc_master" cctoken "" } event speak "fish_infernalleeches" { time 3.791666 10.646791 param "lostcoast.fish_infernalleeches" fixedlength cctype "cc_master" cctoken "" } } channel "Look at" { event lookat "lookat player" { time 0.660000 4.987503 param "!player" event_ramp { 0.8625 0.7137 1.1250 0.8235 3.0625 0.8627 3.2933 0.8784 3.3702 0.7373 3.4294 0.8627 3.5958 0.8667 3.6157 0.8824 } } } channel "NULL" { event moveto "NULL" { time 0.729167 3.437500 param "mark_fm_water_1" } event moveto "NULL" { time 4.895833 8.270833 param "mark_fm_water_2" param2 "walk_all_careful" } event moveto "NULL" { time 8.604167 9.875000 param "mark_fm_water_3" } } channel "face to" { event face "face player" { time 0.807497 2.604167 param "!player" event_ramp { 0.9229 0.9020 0.9450 0.9804 0.9500 0.7686 0.9930 1.0000 1.7968 0.9882 } } } channel "Postures" { } channel "Gestures" { } channel "body gesture" { } channel "Head flex" { } channel "Flex Facial" { } channel "Trigger" { } } mapname "maps\d2_lostcoast.bsp" scalesettings { "CChoreoView" "100" "SceneRampTool" "100" "ExpressionTool" "100" "GestureTool" "100" "RampTool" "100" } fps 60 snap off